Soul Manager
A tile-placement game with a short story made for the GeoJam. The general idea was to use geometric shapes (character designs, levels). and the specific theme was "The other side" (story, gameplay).
The game ranked #3 overall and #1 in Creativity. Thanks everyone :)
How to play
On each level, you place tiles for both sides at the same time. Tiles have different effects, each side has a distinct score and each level has a different objective.
Controls
- left-click: pretty much everything
- right-click: skip cutscenes
Credits
Made with Godot (MIT), using FreeType for the fonts.
Sound(s) made with https://sfxr.me/
Music:
Development log
- v0.2 - Getting startedApr 02, 2021
Comments
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Good update!
Thanks :)